The System Language Palette
An evolving visual vocabulary for systems science, built collaboratively, grounded in Mobus. Click any icon to explore its theoretical foundations.
Where each icon is in its journey to the modeling tool:
✎ Concept
→ ⚡ Rendered live
→ ✓ In BERT now
System Structure
What defines a system: boundaries, hierarchy, and environmental connections.
Core Elements
✓
Subsystem
palette
create
Main decomposition unit for hierarchical modeling
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⚡
Boundary
32px
48px
Inside/outside demarcation with selective permeability
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✓
Source
palette
create
Environmental entity providing inputs
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✓
Sink
palette
create
Environmental entity receiving outputs
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✎
Stock / Reservoir
32px
48px
Substance storage with capacity limits
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Complexity Classification
✎
Atomic
32px
48px
Indivisible, no internal structure needed
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✎
Complex
32px
48px
Internal components with emergent properties
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✎
Multiset
32px
48px
Multiple identical instances with scaling behavior
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Interfaces
Where and how things cross boundaries: ports, connections, and transduction.
Boundary Crossings
✓
Interface
palette
create
Generic boundary crossing point
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✎
Import
32px
48px
Input interface, inward through boundary
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✎
Export
32px
48px
Output interface, outward through boundary
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Flow Ports
✓
Inflow
palette
create
Flow entering a system
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✓
Outflow
palette
create
Flow leaving a system
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✎
Sensor
32px
48px
Transduces physical phenomena to signals
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Flows
What moves through systems: substance types and their characteristics.
Substance Types
⚡
Energy
32px
48px
Power and transformative potential
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⚡
Material
32px
48px
Physical substance and matter
+ 2 design alternatives
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⚡
Message
32px
48px
Information and encoded signals
+ 2 design alternatives
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⚡
Interaction
32px
48px
The flow connection itself
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Flow Characteristics (Usability)
⚡
Resource
32px
48px
Beneficial input, useful to receiver
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⚡
Disruption
32px
48px
Harmful input, detrimental to receiver
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⚡
Product
32px
48px
Beneficial output, useful to environment
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⚡
Waste
32px
48px
Harmful output, detrimental to environment
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Design Alternatives
✎
Message (Speech Bubble)
32px
48px
Conversational feel, human communication
✎
Message (Wave)
32px
48px
Signal/waveform, technical systems
✎
Material (3D Cube)
32px
48px
Isometric cube, physical presence
✎
Material (Hexagon)
32px
48px
Molecular structure, scientific feel
Work Processes
Atomic operations that transform substances: the fundamental units of work.
Assembly & Disassembly
✎
Combiner
32px
48px
Two inputs merge into one output
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✎
Splitter
32px
48px
One input splits into two outputs
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✎
Copying
32px
48px
Pattern replication from template
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Flow Regulation
✎
Impeder
32px
48px
Flow restriction creating back-pressure
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✎
Buffer
32px
48px
Smooths flow volumes over time
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✎
Propeller / Pump
32px
48px
Pushes substance against gradient
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Signal Processing
✎
Amplifier
32px
48px
Boosts weak signal with energy input
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✎
Modulator
32px
48px
Applies control signal to substance flow
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